Microsoft is making some technical upgrades to its Xbox Cloud Gaming service

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There are those that have predicted the death of conventional video games consoles ever since cloud gaming first arrived on the scene in the early 2000s, but that's never proved to be the case.

Services like OnLive, Gakai, and, more recently, Stadia launched with huge ambition, but gradually fell by the wayside due to poor bitrates, lack of game support, or iffy business plans. And while the former duo were eventually acquired by Sony, it has limited the technology it bought to PS Plus Premium members only.

The latest update to Nvidia's GeForce Now provides an experience that's as close to playing on a local PC rig as we've ever seen. By utilising RTX 5080 tech at the server level (on its highest tier and with select games), plus DLSS 4 frame generation, it has nigh-on eliminated latency issues.

Unless you're a pro gamer, you would be hard pushed to know whether a game is streamed or played locally. It genuinely takes cloud gaming to the next level.

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Microsoft is making some technical upgrades to its Xbox Cloud Gaming service